﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using TowerDefense.Units;

namespace TowerDefense
{
    public class Level : TowerDefense.ILevel
    {
        public String Name { get; set; }
        public List<Creep> Creeps { get; set; }
        
        public void SpawnCreeps()
        {
            //TODO: DO!
        }

        public void Cleanup()
        {
            //TODO: DO!
        }
    }
}
